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RetroSpace Guide

RetroSpace FAQ

Quick answer

RetroSpace is a single-player immersive sim, out now on PC and consoles at a $19.99 list price, with 29 Steam achievements and a free demo.

Answers come from the official store page, discopunk.space and the developer's Steam announcements; where something is unknown, the answer says so.

Quick answers

  • Out now since 1 October 2026 — PC, PlayStation 5, Xbox Series X/S and Switch 2.
  • $19.99 list; launch week ran a -10% introductory offer to $17.99.
  • Single-player: no co-op, no multiplayer. Steam Deck Verified since 2 October.

The demo has had two major updates — the systems you remember may have changed.

When does RetroSpace come out, and when did it unlock?

October 1, 2026 — revealed in August 2026 and repeated in the release-date trailer and console announcements. It is out now, and it did not unlock at midnight — the buy button went live at 14:48 UTC. The release date page logs the checks.

How much does it cost?

$19.99 on Steam, with a launch-week introductory offer of -10% that took it to $17.99. The banner dated the offer's end to October 8, 2026; prices are regional, these are US dollar list prices. That is one package: no deluxe edition, no season pass, no DLC. The only separate RetroSpace purchase on Steam is a 48-page digital artbook at $3.99.

Must I restart after the Dahlia/Machine Brain softlock?

No new campaign is needed for that named blocker after build 6584: the fix also repairs affected existing progression. Update and return to the saved campaign first. For a missing Secret Weapon in Marco's final quest phase, see the separate save/load check.

Does Save and Exit need protected quicksaves?

In 1999 and Russ Kurtell modes, build 6584 removes that prerequisite. Three auto-saves and three quick saves are available, and the protected setting lets you use both sets. See death, cloning and saves.

Has the game been patched since launch?

Yes — Janitors' Patch #2 (build 6584) expands save slots and fixes Dahlia/Machine Brain and Marco progression issues; the later Medical Section hotfix applies to both timelines. The walkthrough covers those checks. Earlier, Janitors' Patch #1 (7 October 2026, build 6508) retuned ladders and fall damage, stopped the secret boss Charley from causing softlocks, added a Save and Exit option with an auto-save in the Janitors' Haven hallway, put a PDA in the opening Stasis Section, and fixed the Luxury Section override code. The release page lists the rest.

What platforms is it on?

PC via Steam, PlayStation 5, Xbox Series X/S and Nintendo Switch 2 — all at launch.

Who is making it?

Developed by The Wild Gentlemen and published by Kwalee.

Is it single-player only?

Yes. The store lists single-player as the only mode: no co-op, no multiplayer.

Can I play the demo now?

Yes — the demo is still free on Steam. It got two large updates during the demo period, so systems you remember may have changed; the demo guide lists what they did.

Is it a horror game or a shooter?

Both, deliberately. The developer calls it immersive disco-punk space horror, but the official framing is that fighting is one of several solutions alongside stealth, hacking, diversions, traps and hidden routes — and full avoidance is designed to be possible.

How hard is the death system?

Dying creates a new clone of you, and cloning is imperfect — the game calls the result cloning errors. Your previous body stays where it fell with your equipment, and returning to it lets you recover gear and draw genes. The demo's medium difficulty no longer drops inventory items on death, a post-demo re-tune. See Death, cloning and rebirth.

What are Mutamods?

Mutamods™ are body mutations that upgrade stealth, combat, exploration or mobility, with side effects described as unexpected and irreversible. The official site's example is a tentacle-armed, mind-controlling, shadow-lurking mutant. See Mutamods explained.

Is there a wiki or an official guide?

There is no official wiki from the developer or publisher, and community wikis and code lists disagree with each other, so this site publishes only what it can trace to a primary source.

Is the demo's progress saved for the full game?

Not announced — the developer has not said whether demo saves or progress carry into the retail build, so plan on starting fresh.

How big is the game? How long is it?

Not published. No official playtime, area count or mission count has been released.

Will there be mod support or a level editor?

Not announced. Nothing in the store feature list or the developer's announcements mentions mod tools.

Does it run on Steam Deck?

Yes — Steam Deck Verified, checked on 2 October 2026. The badge appeared after launch: the report was empty on launch day, so launch-week write-ups quoting "not rated" are out of date.

How do I report something wrong on this site?

Through the contact page. Corrections with a reproducible detail — the page, the line, and what you saw in game — get fixed and the page's verification date is bumped.